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Platform Support

Motion State is a native Premiere effect for macOS and Windows.

Motion State is built for Premiere.

  • Effect: requires Premiere 2025 (version 25.0) or newer. Tested on Premiere 2025 and Premiere 2026.
  • Panel: requires Premiere 2025 version 25.6 or newer.

It may appear in other Adobe apps that scan the shared plugin folder, but Motion State is only designed, tested, and supported in Premiere.

Motion State supports macOS through Apple’s Metal graphics system.

Supported Mac hardware:

  • Apple silicon Macs
  • Intel Macs with Metal support

Motion State supports Windows in Premiere.

For GPU acceleration on Windows, Motion State requires an NVIDIA GPU with CUDA support.

Windows computers with AMD or Intel graphics use the CPU fallback renderer.

Motion State does not currently provide Windows GPU acceleration for:

  • AMD GPUs
  • Intel integrated graphics
  • DirectX-only acceleration
  • OpenCL acceleration

Those systems use CPU fallback instead. Output is correct on the CPU fallback — it is slower, not different.

Motion State reports the renderer that produced the last frame in its Register dialog. Open the Setup/options icon in the Motion State effect header in Effect Controls and read the renderer line: GPU (CUDA), GPU (Metal), or CPU with the reason the GPU declined.

See Checking which renderer ran.

For rendering details, see Rendering and Quality.